Linux System Programming (Course 102 – 40 Hours)

Overview:

This course explores the system-level programming interfaces provided by Linux for developing applications and Embedded Linux Systems. The course covers all the services provided by the C-Library to the application layer: accessing and handling files, creating processes and threads, IPC and many more.

Course Objectives:

  • Understand the Linux programming model
  • Create and manage processes and threads
  • Using synchronization objects and IPC effectively
  • Debugging applications

Who Should Attend:

The course is designed for developers who need to take their first steps in Linux development.

Prerequisites:

Students should have a working knowledge of the C programming language.

Course Contents:

Linux for Programmers

  • Linux standards and compatibility
  • System calls
  • Utilities and system limits

Working with files

  • File descriptors
  • Opening and closing files
  • Reading and writing files
  • File status and the inode
  • Mapping files
  • Creating directories
  • Symbolic links
  • Poll/select/epoll

Introduction to Processes

  • What is in a process?
  • Process IDs and parent relationship
  • Resource limits
  • The process address space
  • Virtual and physical memory
  • The Linux scheduler
  • Priorities

Posix Threads

  • Thread overview
  • Creating and controlling threads
  • Threads attributes
  • Canceling threads
  • Thread local storage

Synchronization Objects

  • Posix mutex
  • Mutex attributes
  • Priority inheritance
  • Using reader-writer locks
  • Using condition variables
  • Avoiding deadlocks
  • POSIX semaphores
  • POSIX Shared memory

Pipes and FIFOs

  • Creating pipes
  • Working with pipes
  • Named pipes (FIFOs)
  • Working with named pipes

Signals

  • What is a signal?
  • Reacting to a signal
  • Signal masks and signal sets
  • Writing a signal handler
  • Alarm and interval

Sockets

  • Domain and socket types
  • Using datagram sockets
  • Using stream sockets
  • UNIX domain socket APIs
  • Internet domain sockets
  • Hosts, addresses, and ports
  • Byte ordering
  • IPv4 and IPv6
  • Internet domain socket APIs
  • Raw sockets
  • Direct access to network device

Application debugging

  • Pre-processing info
  • Symbols, name mangling
  • Debugging information
  • ELF format and tools
  • Using GDB
  • Debugging with eclipse
  • DDD
  • Remote debugging
  • GDB automation
  • Debugging with core dumps
  • Writing fault handlers
  • Other tools for debugging, tracing and profile

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